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Naslovnica Vijesti Igraonica PC & PSX3 Stigla nova grafička kartica za Internet Klub Lan-wars.com Gigabyte GeForce 8800GT Turbo Force |
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Stigla nova grafička kartica za Internet Klub Lan-wars.com Gigabyte GeForce 8800GT Turbo Force |
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Ticco
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Ponedjeljak, 02 Lipanj 2008 |
Gigabyte GeForce 8800GT Turbo Force

Enlarge View
| GV-NX88T512HP |
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- Powered by GeForce 8800 GT GPU
- Supports PCI Express 2.0
- Microsoft DirectX 10 and OpenGL 2.0 support
- Integrated with the industry's best 512MB GDDR3 memory and 256-bit memory interface
- Supports SLI and PureVideo HD technology
- Features dual DVI-I / D-sub

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| Chipset | NVIDIA GeForce 8800GT | | Memory | 512MB | | Memory Bus | 256 bit | | Memory Type | GDDR3 | | Card dimension | ATX | | Bus Type | PCI-E 2.0 | | Bus Speed | 16 | | D-SUB | Y (By Adapter) | | TV-OUT | Y | | DVI Port | Y (DVI-I) | | VIVO | N | | Multi View | Y |
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Latest Awards | |
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Gigabyte GeForce 8800 GT GV-NX88T512HP
Monday, March 03, 2008 - by
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in Video

Gigabyte is no stranger to innovation. Year after
year, we see the company build unique features into its products to
increase performance, improve power utilization, decrease noise, and
enhance the user experience. As enthusiasts, we love to see innovations
that improve products and differentiate them from the rest of the pack.
Gigabyte has done just that with one of its GeForce 8800 GT video
cards, the GV-NX88T512HP.
Most companies selling 8800s just use the NVIDIA
reference design with a different sticker on the cooler, and sometimes
the cards will get overclocked as well. Gigabyte wasn't happy with that
idea, though, when it designed its latest 8800 GT TurboForce Edition
card, which it called the GV-NX88T512HP. The deviations from NVIDIA's
reference design are intriguing to say the least and go well beyond the
obvious. Sure, Gigabyte used a very appealing Zalman cooler and even
overclocked the GV-NX88T512HP, but that just scratches the surface.
We'll elaborate on what other features make the
GV-NX88T512HP special a little bit later. For now, we'll whet your
appetite by telling you that Gigabyte overclocked this card's core,
memory, and shader clocks to 700 MHz, 920 MHz (1840 MHz DDR), and 1700
MHz, respectively. Recall that NVIDIA's reference clocks are 600 MHz,
900 MHz (1800 MHz DDR), and 1500 MHz, respectively. We have two
GV-NX88T512HPs in our labs, so we'll not only be testing its
performance in single GPU mode but also in an SLI configuration. If
that's not enough to get you to keep reading, then maybe the fact that
Gigabyte includes the ability to boost this card's GPU voltage will.

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| Gigabyte 8800 GT TurboForce (GV-NX88T512HP) | | Features & Specifications |
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Fabrication: 65nm
Number of Transistors: 754 Million
Stream Processors: 112
Memory Interface: 256-bit
Frame Buffer Size: 512 MB
ROPs: 16
HDCP Support: Yes
HDMI Support: Yes
Connectors:
2xDual-Link DVI-I
7-Pin TV Out
RAMDACS: 400MHz
Bus Technology: PCI Express 2.0
Max Board Power: 110 Watts
NVIDIA unified architecture:
Fully
unified shader core dynamically allocates processing power to geometry,
vertex, physics, or pixel shading operations, delivering up to 2x the
gaming performance of prior generation GPUs.
Full Microsoft DirectX 10 Support:
World's
first DirectX 10 GPU with full Shader Model 4.0 support delivers
unparalleled levels of graphics realism and film-quality effects.
NVIDIA SLI Technology:
Delivers
up to 2x the performance of a single graphics card configuration for
unequaled gaming experiences by allowing two cards to run in parallel.
The must-have feature for performance PCI Express graphics, SLI
dramatically scales performance on today's hottest games.
NVIDIA Lumenex Engine:
Delivers stunning image quality and floating point accuracy at ultra-fast frame rates.
16x Anti-aliasing: Lightning fast, high-quality anti-aliasing at up to 16x sample rates obliterates jagged edges.
128-bit floating point High Dynamic-Range (HDR):
Twice the precision of prior generations for incredibly realistic lighting effects - now with support for anti-aliasing.
NVIDIA Quantum Effects Technology:
Advanced
shader processors architected for physics computation enable a new
level of physics effects to be simulated and rendered on the GPU - all
while freeing the CPU to run the game engine and AI.
NVIDIA nView Multi-Display Technology:
Advanced technology provides the ultimate in viewing flexibility and control for multiple monitors.
Dual 400MHz RAMDACs:
Blazing-fast RAMDACs support dual QXGA displays with ultra-high, ergonomic refresh rates - up to 2048x1536@85Hz.
Dual Dual-link DVI Support:
Able to drive the industry's largest and highest resolution flat-panel displays up to 2560x1600. | NVIDIA PureVideo HD Technology:
The
combination of high-definition video decode acceleration and
post-processing that delivers unprecedented picture clarity, smooth
video, accurate color, and precise image scaling for movies and video.
Discrete, Programmable Video Processor:
NVIDIA
PureVideo HD is a discrete programmable processing core in NVIDIA GPUs
that provides superb picture quality and ultra-smooth movies with low
CPU utilization and power.
Hardware Decode Acceleration:
Provides ultra-smooth playback of H.264, VC-1, WMV and MPEG-2 HD and SD movies.
HDCP Capable:
Designed
to meet the output protection management (HDCP) and security
specifications of the Blu-ray Disc and HD DVD formats, allowing the
playback of encrypted movie content on PCs when connected to
HDCP-compliant displays.
Spatial-Temporal De-Interlacing:
Sharpens
HD and standard definition interlaced content on progressive displays,
delivering a crisp, clear picture that rivals high-end home-theater
systems.
High-Quality Scaling:
Enlarges
lower resolution movies and videos to HDTV resolutions, up to 1080i,
while maintaining a clear, clean image. Also provides downscaling of
videos, including high-definition, while preserving image detail.
Inverse Telecine (3:2 & 2:2 Pulldown Correction):
Recovers
original film images from films-converted-to-video (DVDs, 1080i HD
content), providing more accurate movie playback and superior picture
quality.
Bad Edit Correction:
When videos
are edited after they have been converted from 24 to 25 or 30 frames,
the edits can disrupt the normal 3:2 or 2:2 pulldown cadences.
PureVideo HD uses advanced processing techniques to detect poor edits,
recover the original content, and display perfect picture detail frame
after frame for smooth, natural looking video.
Video Color Correction:
NVIDIA's
Color Correction Controls, such as Brightness, Contrast and Gamma
Correction let you compensate for the different color characteristics
of various RGB monitors and TVs ensuring movies are not too dark,
overly bright, or washed out regardless of the video format or display
type.
Integrated SD and HD TV Output:
Provides
world-class TV-out functionality via Composite, S-Video, Component, or
DVI connections. Supports resolutions up to 1080p depending on
connection type and TV capability.
Noise Reduction:
Improves movie image quality by removing unwanted artifacts.
Edge Enhancement:
Sharpens movie images by providing higher contrast around lines and objects.
 |
We were happy to see that Gigabyte chose a rather
small box to house its GV-NX88T512HP. The box is not much bigger than
it needs to be to protect the card and accessories. The box features a
character from Neverwinter Nights 2, which as you can see in
the first shot below is included with the card. As expected, the back
of the box touts the features and specs of the card found inside.
Along with the GV-NX88T512HP itself, Gigabyte includes the following accessories: a full version of Neverwinter Nights 2,
a driver/utility CD, a manual, a quick install guide, two DVI-to-VGA
adapters, a PCI Express power connector, and a component/S-video out
cable. We can't say that the inclusion of Neverwinter Nights 2
is terribly exciting, but maybe some of you will find it appealing. It
is worth noting that the game has garnered an average score of over 80%
in reviews from respected sites across the web.
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| Closer Look: Gigabyte GV-NX88T512HP | | Unique and Innovative Board |
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We
mentioned in the introduction that the GV-NX88T512HP is no ordinary
8800 GT. Now, it's time to show you what we meant. The first thing
you'll notice when you see the GV-NX88T512HP is that the cooler is
definitely not the regular reference heatsink and fan combo. Instead,
Gigabyte opted to utilize the Zalman VF830-AlCu for temperature
control. Like many of you, we are fans of Zalman products, so we see
this as a promising choice. Additionally, the PCB is not reference
either. As you can see in the third image, the GV-NX88T512HP's PCB is
actually more than an inch shorter than NVIDIA's reference design.

We are all for cards getting smaller but still
packing the same amount of muscle. If there's anything negative to say
about the GV-NX88T512HP's design versus the reference design, it's that
the Zalman cooler on the GV-NX88T512HP sticks out much farther than the
reference cooler. The size of the VF830-AlCu practically makes this a
two-slot card.
In the next four images, we wanted to give you a
closer look at the Zalman cooler, which is comprised of copper and
aluminum. You can see that the cooler features two heatpipes that run
through the array of fins. On top of all that metal, we find a
relatively big fan. It looks like a pretty typical Zalman cooler if you
ask us, but that is usually a good thing. One issue with this cooler,
in addition to its size, that may concern some readers is that it only
covers the GPU, leaving the memory chips with no direct cooling. We
really don't think it's anything to be too concerned about, however, as
the cooler does a fine job keeping the GPU cool and residual air-flow
does cool the RAM as well.
Before we close out the board tour, let's take a
look at the connectors on the card. There is nothing surprising here.
The GV-NX88T512HP has an HDTV out and two dual-link DVI connectors
(yes, that blue connector really is a regular DVI connector). On the
other side of the card, you can see the 6-pin PCI Express power
connector. You also get a good look at the higher quality (over the
reference design) ferrite core chokes, which leads us to our next topic.
Unique Features
As
we have already mentioned, Gigabyte decided to take overclocking one
step further with the GV-NX88T512HP by allowing users to increase GPU
voltage via custom software. No crazy volt mods here; just use
Gigabyte's Gamer HUD software, and you can change the voltage from
1.05V to 1.20V. The default voltage is 1.10V. It would be nice to see
the voltage go up to at least 1.30V, but we think it's a nice addition
to this unique card regardless.
You may be wondering how Gigabyte achieves this
voltage change feature. Since Gigabyte uses a custom PCB, the company
was able to include an extra chip on the board, and that chip is dubbed
Voltage Gear Overdrive. In the slide below, you can see a close up of
this chip and where it is located on the card.
So far, we've covered three main ways that the
GV-NX88T512HP is different from a reference 8800 GT: the shorter PCB,
the Zalman cooler, and the inclusion of the Voltage Gear Overdrive
chip. Gigabyte didn't stop there, though. The GV-NX88T512HP also
features Gigabyte's Ultra Durable 2 design initiatives. The following
slides describe the benefits of Ultra Durable 2.
"Using high quality components
on graphics cards is the key factor for having a long lasting, stable
and reliable product. GIGABYTE is again setting a new standard by using
Ferrite Core Chokes, Low RDS (on) MOSFET and Lower ESR Solid
Capacitors, providing the stability and reliability from their high-end
graphics solution. In addition, GIGABYTE Ultra Durable 2 Edition
graphics cards now feature a sophisticated layout topology. This
state-of-the-art power design from GIGABYTE delivers the ideal
integration of thermal, electric characteristics, digital signals,
power circuitry and optimum placement of components for enhanced
graphics performance." - from www.gigabyte-usa.com
| HotHardware Test System | | Intel C2D Powered |
Processor -
Motherboard -
Video Cards -
Memory -
Audio -
Hard Drive -
| Hardware Used:
Intel Core 2 Duo E6400 (2.13GHz)
Abit Fatal1ty FP-IN9 SLI
nForce 650i SLI chipset
Gigabyte GV-NX88T512HP
ATI Radeon HD 3850
NVIDIA GeForce 8600 GT
NVIDIA GeForce 8800 GT 256MB
NVIDIA GeForce 8800 GT 512MB
ATI Radeon X1950 Pro
2048MB Corsair XMS2 DDR2-675MHz
CAS 4
Integrated on board
Maxtor DiamondMax Plus 9
120GB - 7200RPM - SATA |
Operating System -
Chipset Drivers -
DirectX -
Video Drivers -
Synthetic (DX) -
DirectX -
DirectX -
DirectX -
OpenGL - | Relevant Software:
Windows Vista
nForce Drivers v8.43
DirectX 10
NVIDIA Forceware v169.25
ATI Catalyst v8.1
Benchmarks Used:
3DMark06 v1.1.0
Crysis SP Demo
Half-Life 2: Episode 2
Company of Heroes v1.71
Enemy Territory: Quake Wars v1.4
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| Performance Comparisons with 3DMark06 | | Details: http://www.futuremark.com/products/3dmark06/ |
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3DMark06 | Futuremark
recently launched a brand new version of its popular benchmark,
3DMark06. The new version of the benchmark is updated in a number of
ways and now includes not only Shader Model 2.0 tests but also Shader
Model 3.0 and HDR tests as well. Some of the assets from 3DMark05 have
been re-used, but the scenes are now rendered with much more geometric
detail, and the shader complexity is vastly increased as well. Max
shader length in 3DMark05 was 96 instructions, while 3DMark06 ups the
number of instructions to 512. 3DMark06 also employs much more
lighting, and there is extensive use of soft shadows. With 3DMark06,
Futuremark has also updated how the final score is tabulated. In this
latest version of the benchmark, SM 2.0 and HDR / SM3.0 tests are
weighted, and the CPU score is factored into the final tally as well. |



Despite its overclock, the GV-NX88T512HP doesn't
score all that much better than the reference 512MB 8800 GT. The
GV-NX88T512HP SLI configuration doesn't offer too much of a performance
boost either interestingly, because the SM 2.0 test is CPU bound.
The SM 3.0 test, however, does show a significant gain. Although the
overall gains weren't huge, the GV-NX88T512HP is the best performer in
our test line-up when it comes to 3DMark06.
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| Performance Comparisons with Company of Heroes | | Details: http://www.companyofheroesgame.com/ |
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Company of Heroes | Relic
Entertainment's World War II era real-time strategy game Company of
Heroes was originally released as a DirectX 9 title for Windows, but
recent upates to the game have incorporated support for new DirectX 10
features that improve image quality and enhance the game's finer
graphical details. The game features a built-in performance test, which
which we used to attain the results below. Our Company of Heroes tests
were run at resolutions of 1280x1024 and 1600x1200 with 4x
anti-aliasing and all of the game's image-quality related options set
to high. |


As expected, the GV-NX88T512HP proves to be the best performer in Company of Heroes. It outperforms the reference 512MB 8800 GT by 4-8 FPS. The SLI configuration also shows some nice gains at 1600x1200.
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| Performance Comparisons with ET: Quake Wars | | Details: http://www.enemyterritory.com/ |
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Enemy Territory: Quake Wars | Enemy
Territory: Quake Wars is based on id's radically enhanced Doom 3 engine
and viewed by many as Battlefield 2 meets the Strogg, and then some. In
fact, we'd venture to say that id took EA's team-based warfare genre up
a notch or two. ET: Quake Wars also marks the introduction of John
Carmack's "Megatexture" technology that employs extremely large
environment and terrain textures that cover vast areas of maps without
the need to repeat and tile many small textures. The beauty of
megatexture technology is that each unit only takes up a maximum of 8MB
of frame buffer memory. Add to that HDR-like bloom lighting and leading
edge shadowing effects and Enemy Territory: Quake Wars looks great,
plays well and works high-end graphics cards vigorously. The game was
tested with all of its in-game options set to their maximum values with
soft particles enabled in addition to 8x anti-aliasing and 16x
anisotropic filtering. |

You probably noticed the absence of some of the cards
in this graph. We had some issues with the Radeons here, so we omitted
the results from this test. As you can see, the results scale well for
the cards we tested. The GV-NX88T512HP outperforms the reference 512MB
8800 GT by a couple of FPS, and it blows away the 256MB 8800 GT. The
SLI configuration really shows what it can do by offering an over 50%
boost in performance.
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Performance Comparisons with Half-Life 2: Episode 2 | | Details: http://www.half-life2.com/ |
|

Half-Life 2: Episode 2 | Thanks to
the dedication of hardcore PC gamers and a huge mod community, the
original Half-Life became one of the most successful first person
shooters of all time. And thanks to an updated game engine, gorgeous
visual, and intelligent weapon and level design, Half-Life 2 became
just as popular. Episode 2 offers a number of visual enhancements,
including better looking transparent texture anti-aliasing. These tests
were run at resolutions of 1280x1024 and 1600x1200 with 4x
anti-aliasing and 8x anisotropic filtering enabled concurrently. Color
correction and HDR rendering were also enabled in the game engine as
well. We used a custom recorded timedemo file to benchmark all cards in
this test. |


Once again, the GV-NX88T512HP beats out the
competition in our test system, but this time it doesn't win all of the
tests. The Radeon HD 3850 dominates the 1280x1024 no AA / no AF test by
a wide margin. The GV-NX88T512HP puts a mark in the win column for the
three other settings. The GV-NX88T512HP SLI configuration doesn't show
off much until we run the 1600x1200 4x AA / 8x AF / HDR test. At this
setting, the pair of GV-NX88T512HPs beat the rest of the pack by 18 FPS
or more.
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| Performance Comparisons with Crysis | | Details: http://www.ea.com/crysis |
|

Crysis | If you're
at all into enthusiast computing, the highly anticipated single player
demo of the hot, new FPS smash-hit Crysis, should require no
introduction. Crytek's game engine visuals are easily the most
impressive real-time 3D renderings we've seen on a computer screen to
date. The engine employs some of the latest techniques in 3D rendering,
like Parallax Occlusion Mapping, Subsurface Scattering, Motion Blur and
Depth-of-Field effects, as well as some of the most impressive use of
Shader technology we've seen yet. In short, for those of you that want
to skip the technical jib-jab, Crysis is HOT. We ran the SP demo with
all of the game's visual options set to 'High' to put a significant
load on the graphics cards being tested. |

With Crysis and our test system, a 512MB video buffer
is a must to get anywhere near playable framerates. You can see that
the GV-NX88T512HP dominates this test, and that the SLI configuration
doesn't really flex its muscles until we run the game at 1600x1200.
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Overclocking the GV-NX88T512HP | | Going beyond the stock settings... |
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Recall that the reference 512MB 8800 GT's GPU clock
is 600 MHz. Its memory clock is 900 MHz (1800 MHz DDR), and its shader
clock is 1500 MHz. The GV-NX88T512HP comes factory overclocked at 700
MHz (GPU), 920 MHz (memory), and 1700 MHz (shader clock). But we used
Gigabyte's Gamer HUD software to overclock the GV-NX88T512HP even
further. Once we hit a roadblock, we upped the voltage to 1.2V and were
able to reach even higher clocks. Our final stable overclock was 800
MHz for the GPU, 1030 MHz (2060 MHz DDR) for the memory, and 1775 MHz
for the shaders, which is pretty impressive.



In the graphs above, you can see how much the
overclock helped with performance. The performance gained in 3DMark06
isn't that impressive, but the results in ET: Quake Wars are decent. At 1280x1024, the results are 11% higher, and at 1600x1200, the results are 7.5% higher.
Performance Summary:
The Gigabyte GV-NX88T512HP performed much as we had expected. Based on
our test results, we can conclude that the GV-NX88T512HP provides
excellent performance. That performance can be attributed to the
generous factory overclock on the card which gives it an advantage over
any "reference" GeForce 8800 GT. SLI performance was also good
overall and showed solid gains in performance, especially at the higher
resolutions.

There is a quite a bit to like about the
GV-NX88T512HP. It features a nice factory overclock, the ability to
increase the GPU voltage via Gigabyte's Gamer HUD software, and it uses
high quality electrical components. In addition to the aforementioned
items, the GV-NX88T512HP also features a custom
Zalman cooler, a PCB that is shorter than the reference design, it
offers excellent performance, and a 3-year warranty - all for a price
of around $250,
which seems about average for an overclocked 8800 GT. The only feature
on this card that would make us hesitate before outright recommending
it is its cooler. After spending a good amount of time with this card,
we feel the cooler's size and noise level may not appeal to some users.
At the same time, Zalman makes quality coolers and know many of you are
fans of their products. Additionally, we don't think most people have
systems that are quiet enough to notice the fan noise of this card, but
it is louder than we had expected and we wanted to make you all aware.
So, why didn't Gigabyte just go with a reference
cooler? Well, we didn't ask, but we don't mind speculating a little.
For one, the Zalman cooler does a better job cooling (7°C cooler at
idle and 3°C cooler under load), which is important when you allow
users to boost voltage. And secondly (and perhaps more importantly),
the GV-NX88T512HP's PCB is not a reference length, which probably means
the reference cooler wasn't an option.
Overall, Gigabyte has left us quite impressed with
its efforts on the GV-NX88T512HP. We hope that the company continues to
innovate and motivate its competitors to do the same. If you want one
of the most innovative and best performing 8800 GTs on the market, and
don't need the lowest profile or absolute quietest card, then
we recommend that you check out the Gigabyte GV-NX88T512HP.
 |  | • Excellent performance
• Factory overclocked
• Good overclocker
• Gamer HUD software provides voltage control
• 3-year warranty
• High quality electrical components
• DirectX 10 support |
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